Review: Defend land Sylth against lord’s Morth monster attacks in game Portal of Morth

Monsters sent by lord Morth try to penetrate Sylth borders. Become a guardian of one of the border post and guard your country against dark army.

In game Portal of Morth players take a role of defenders of Sylth borders. Lord Morth from his dark tower in the mountains casts spell and sends monster attacks constantly. Borders are flood by his creatures. Each player takes leads one of the ancient races – Dwarfs, Elves, Gnomes or Humans. To defend borders you hire heroes of different professions.

Games was published by Spanish publisher in 2016, Author is , Manuel Munoz a Francisco Ruiz.

Game is designed to be played by 1-4 players from the age 12. It takes 90-120 minutes depending on how many players play. You can play solo, cooperatively or competitively. Game is win by a players who was damaged least by monsters who penetrated his side of the border.

What you going to find in the box

The box is full and heavy, that means you will have a fun time closing it up. What you will be interested first is plastic disc with compartments and pile of weird dice with symbols on them. Plastic disc represents portals, where the monsters come to play and dice represent this enemies. There are four colours of dice – yellow and green for the easiest monsters, orange one for normal and finally red one as legendary monsters. Every die has on its sides emblems of monsters, the monster usually takes more sides, that represents its lives. On the die are usually more enemies at once.

There are 4 both sided game plans, 2 both sided plan, that defines how enemy’s portal works and other paper indicators. Collective components are added by other kinds of tokens and dice. For interaction between player there are lord’s Morths cards.

Great part of the box take players mats. They count reaches 16 and they are added up by hero tokens, their count is 32.

In the game are four races, each race has 8 heroes, they are divided by their profession and sex. Every race have at least one warrior, mage and priest. Fourth profession is different for each race, for example: elfish hunter, dwarfish miner, human assassin and gnomish inventor.

Components are of fine quality and graphically are different. Game plans are brief, on the other hand hero tokens have very nice illustrations.

How is it played?

Game offers cooperative or competitive version. Goal is always the same, defenf the land againts Morth’s monsters. It’s played in four phases, those are applied for both versions:

  • Lord’s Morth phase
  • Portal phase
  • Hero phase
  • Attack phase

Whole play has five turns, in every turn comes as many waves of enemies as there are players.

In cooperative version all players defend one land, in competitive every players defends its own.

1) Lord’s Morth phase

Lord Morth sends his creatures. In this faze move turn counter and find out what enemies are going to attack. Randomly take out the right count of dice from a pouch. you toss them to the center of disc. Roll 12-sided die and move the disc.


 2) Portal phase

In this phase you can turn the disc, that will change the position of enemies and who will have to defend against who, but every turn will cost some gold after that enemies are teleported to locations and become problems for heroes.


3) Hero phase

In action faze you have several actions to play and order in which they are played.

First is upgrades and recruitment. For expirience points and gold every hero can be trained in new abilities. On hero mats are trees to follow upgrades, that you can unlock. For example you can get better movements or attack with bigger range or some special ability. In this faze you can even recruit a new hero to the party.

During this phase lord’s Morth cards are played which makes it harder for the heroes.

Second is movement and attack

Players can move his hero and attack any monster. Heroes have different ranges of movements and different kinds of attacks. Some monsters are attackable only physically, others just by magic or by special attacks. Players are trying to eliminate as much monsters as they can.

The map for competitive game – every player has one


The map for cooperative game – for all players together


4) Attack phase

Now the monsters are trying to get across the borders as fast as possible. First player will roll the dice with 1,2,3 numbers and the tossed number will be added to the standard movement number of the monsters. Enemies move from portals on the roads to the end of the mat. For every monster that runs away, players takes one damage and possible some other recourse.

The game ends after the last wave of enemies in fifth turn. Least damaged player wins. In cooperative or solo version you try to get the most poinst – least damage points.


DesignerBuster Lehn, Manuel Muñoz, Fran Ruiz
ArtistAdrián Sanchez, Nicolas Serrano
PublisherABBA Games
Year Published
# of Players1 - 4
User Suggested # of Players Best with 3 players
Recommended with 1, 2, 3, 4 players
(2 voters)
Playing Time180
Mfg Suggested Ages12 and up
User Suggested Ages12 and up
(1 voters)
Language DependenceNo necessary in-game text
(2 voters)
CategoryDice, Fantasy, Fighting, Video Game Theme
MechanicDice Rolling, Grid Movement, Take That, Variable Player Powers
FamilyCategory: Tower Defense
Primary NamePortal of Morth

Infos courtesy of More Infos.

Review: Defend land Sylth against lord’s Morth monster attacks in game Portal of Morth
Final word
First impression of the usage of dice and plastic circle wasn't very nice. Rules are written quite easily and they are split between basic and advanced variant. During gameplay I liked more the cooperative version. When we played against each other, there was lot of waiting in the hero's fase. If sou don't have or you don't want to use card of lord's morth, then you dont care about others turn. Time could be cut by playing simultaneously but then you wouldn't be able to use those cards, whose bring interaction.
Reader Rating0 Votes
interesting game mechanics – use of dice, plastic disc with portals
varied races and professions
competetive version is slow
graphics of the game plans
More Stories
Review: Mat Goceng – let´s punch him in the nose
%d bloggers like this: